INTRODUCTIONS
Hey there, friend-o! In this tutorial I’m going to explain to you how to go from graphically-designed characters (like those from your dad’s comic books!) and make them look like concept art from a big budget realistic game, like ‘Horizon: Zero Dawn’, ‘Death Stranding’ and ‘Gears of War’. I’m focusing specifically on making sure these designs have visual clarity and are clear in their function. I’m going to talk about how I tackle this process and give you different options depending on your style of producing art. These processes are intermediate in their complexity, but to master them can take quite some trial-and-error, though I will do my utmost best to make them easy to understand for all. This tutorial is primarily used to give you a good foundation to build off of. My examples will also be specifically geared towards the slightly more mechanical designs and armors as this gives you, dear reader, a better visual aid. INDEX This tutorial is structured in the following manner: C...